Enum DamageFalloff

Namespace
TDMaker.Core.Defs
Assembly
TDMaker.Core.dll

How impact area damage depends on distance.

public enum DamageFalloff

Fields

ConstantMaximum = 2

Uses maximum damage before applying the optional edge multiplier.

DistanceEndpoints = 0

Interpolates maximum to minimum damage from center to edge.

RolledLinear = 1

Rolls once per impact and scales by the edge multiplier.