Class HealingDef
A health restoration formula independent of damage mitigation.
public sealed class HealingDef
- Inheritance
-
HealingDef
- Inherited Members
Constructors
HealingDef(float, float)
Creates healing; neither damage output nor incoming damage multipliers affect it.
public HealingDef(float amount = 0, float maximumHealthShare = 0)
Parameters
Properties
Amount
Flat health restored.
public float Amount { get; }
Property Value
MaximumHealthShare
Additional share of recipient maximum health; total is capped by missing health.
public float MaximumHealthShare { get; }