Class HealthDef
Immutable maximum health.
public sealed class HealthDef
- Inheritance
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HealthDef
- Inherited Members
Constructors
HealthDef(float, float, float)
Creates health data.
public HealthDef(float maximum, float incomingMultiplier = 1, float magicalIncomingMultiplier = 1)
Parameters
Properties
IncomingMultiplier
Multiplier on all incoming normal damage.
public float IncomingMultiplier { get; }
Property Value
MagicalIncomingMultiplier
Additional multiplier on incoming magical damage.
public float MagicalIncomingMultiplier { get; }
Property Value
Maximum
Maximum and initial hit points.
public float Maximum { get; }