Interface IMovementPolicy
Optional host navigation for friendly actors; implementations must avoid fixed-tick allocation.
public interface IMovementPolicy
Methods
TryGetWaypoint(Simulation, Entity, Vec2, out Vec2)
Returns the next walkable waypoint, or false to wait without moving.
bool TryGetWaypoint(Simulation simulation, Entity actor, Vec2 destination, out Vec2 waypoint)
Parameters
simulationSimulationactorEntitydestinationVec2waypointVec2