Struct LevelDryRun.PassResult
- Namespace
- TDMaker.Editor
- Assembly
- TDMaker.Editor.dll
Outcome of one pass.
public struct LevelDryRun.PassResult
- Inherited Members
Fields
Lives
Lives left at the end.
public int Lives
Field Value
Pass
Which pass.
public LevelDryRun.Pass Pass
Field Value
Phase
Final phase (Running means the time limit was hit).
public GamePhase Phase
Field Value
Seconds
Game seconds simulated.
public double Seconds
Field Value
Stars
Victory rating (0 unless won).
public int Stars
Field Value
Waves
Waves started.
public int Waves