Class MapBackgroundPreview

Namespace
TDMaker.Editor
Assembly
TDMaker.Editor.dll

Edit-mode stand-in for the painted map: a hidden, never-saved sprite object that shows the level's ground art in the Scene view while the Map Editor is open (the Level View only builds the ground in Play mode). It is removed before Play mode, assembly reloads and when the Map Editor closes, so scenes and builds never contain it.

[InitializeOnLoad]
public static class MapBackgroundPreview
Inheritance
MapBackgroundPreview
Inherited Members

Properties

Exists

Whether the preview object currently exists.

public static bool Exists { get; }

Property Value

bool

Methods

Remove()

Removes the preview object.

public static void Remove()

Show(Sprite, Vector2, float)

Shows sprite with its pivot at pivot, or removes the preview when null.

public static void Show(Sprite sprite, Vector2 pivot, float opacity)

Parameters

sprite Sprite
pivot Vector2
opacity float