Class SampleCatalog
- Namespace
- TDMaker.Editor
- Assembly
- TDMaker.Editor.dll
Optional sample locations. The Maker works without these assets or their generator.
public static class SampleCatalog
- Inheritance
-
SampleCatalog
- Inherited Members
Fields
BasicRoot
public const string BasicRoot = "Assets/TDMaker/Samples/Basic"
Field Value
BasicScene
public const string BasicScene = "Assets/TDMaker/Samples/Basic/BasicSample.unity"
Field Value
CrossroadsScene
public const string CrossroadsScene = "Assets/TDMaker/Samples/Crossroads/CrossroadsSample.unity"
Field Value
DemoScene
public const string DemoScene = "Assets/TDMaker/Samples/Demo/DemoSample.unity"
Field Value
GeneratorMenu
public const string GeneratorMenu = "Tools/2D Tower Defense Maker/Samples/Regenerate Sample Content"
Field Value
LevelPaths
public static readonly string[] LevelPaths
Field Value
- string[]
WindingPassScene
public const string WindingPassScene = "Assets/TDMaker/Samples/WindingPass/WindingPassSample.unity"
Field Value
Properties
GeneratorInstalled
public static bool GeneratorInstalled { get; }