Class SampleCatalog

Namespace
TDMaker.Editor
Assembly
TDMaker.Editor.dll

Optional sample locations. The Maker works without these assets or their generator.

public static class SampleCatalog
Inheritance
SampleCatalog
Inherited Members

Fields

BasicRoot

public const string BasicRoot = "Assets/TDMaker/Samples/Basic"

Field Value

string

BasicScene

public const string BasicScene = "Assets/TDMaker/Samples/Basic/BasicSample.unity"

Field Value

string

CrossroadsScene

public const string CrossroadsScene = "Assets/TDMaker/Samples/Crossroads/CrossroadsSample.unity"

Field Value

string

DemoScene

public const string DemoScene = "Assets/TDMaker/Samples/Demo/DemoSample.unity"

Field Value

string

GeneratorMenu

public const string GeneratorMenu = "Tools/2D Tower Defense Maker/Samples/Regenerate Sample Content"

Field Value

string

LevelPaths

public static readonly string[] LevelPaths

Field Value

string[]

WindingPassScene

public const string WindingPassScene = "Assets/TDMaker/Samples/WindingPass/WindingPassSample.unity"

Field Value

string

Properties

GeneratorInstalled

public static bool GeneratorInstalled { get; }

Property Value

bool