Enum UnitSandbox.Verdict

Namespace
TDMaker.Editor
Assembly
TDMaker.Editor.dll

How a sandbox run ended, judged by what reached the exit (the test level has spare lives, so its phase alone says little).

public enum UnitSandbox.Verdict

Fields

Defeat = 4

The level itself was lost (all lives gone).

Error = 0

The run could not be built or simulated.

Held = 1

Every enemy was stopped: nothing reached the exit and no lives were lost.

Leaked = 2

At least one enemy reached the exit (lives were lost).

TimeLimit = 3

The time limit ended the run with enemies still on the lane.