Enum FacingMode
- Namespace
- TDMaker.Unity.Authoring
- Assembly
- TDMaker.Unity.dll
How a view mirrors itself to face its movement direction.
public enum FacingMode
Fields
FlipSprite = 1Uses
SpriteRenderer.flipXon the body.None = 0Never flips.
ScaleX = 2Negates the body's local X scale (works for multi-sprite rigs).