Enum MechanicVisualKind

Namespace
TDMaker.Unity.Authoring
Assembly
TDMaker.Unity.dll

What a MechanicVisual belongs to, where the view treats it specially.

public enum MechanicVisualKind

Fields

Generic = 0

Chain, multi-target attack, pulse, trap, beam, reflection, life steal.

Mines = 1

An automatic mine field (deployment plan).

RaiseRemains = 2

A body-raising action; the level keeps body markers visible.