Enum SaveLoadStatus

Namespace
TDMaker.Unity.Campaign
Assembly
TDMaker.Unity.dll

Outcome of reading a save slot.

public enum SaveLoadStatus

Fields

Corrupt = 3

The content could not be read. It was kept as a backup and the slot starts empty.

Empty = 0

The slot holds nothing.

Failed = 5

The storage could not be read (I/O error, storage unavailable). Nothing was changed.

Loaded = 1

Read as is.

Migrated = 2

Read from an older schema version and migrated (it is written in the new version on the next save).

NewerVersion = 4

The content was written by a newer schema version. It was kept as a backup and the slot starts empty.