Enum UpgradeEffectKind

Namespace
TDMaker.Unity.Campaign
Assembly
TDMaker.Unity.dll

What one authored permanent-upgrade effect does.

public enum UpgradeEffectKind

Fields

AddMechanic = 1

Adds an always-active behavior action (an extra attack, a self buff, a summon ...) to the selected units or towers.

Stat = 0

Changes a number (range, damage, cost, cooldown ...) of the selected templates or spells.

SwapTemplate = 2

Replaces a unit reference (barracks soldier, spell reinforcement, summon) inside the selected templates or spells.