Class AudioCuePlayer.KeyedCue

Namespace
TDMaker.Unity.View
Assembly
TDMaker.Unity.dll

A cue for one mechanic id (chain, trap, mine, beam, pulse, reflection, transfer or raise id), status effect id or template id (companions, returning units).

public sealed class AudioCuePlayer.KeyedCue
Inheritance
AudioCuePlayer.KeyedCue
Inherited Members

Constructors

KeyedCue()

public KeyedCue()

Fields

cue

Cue played instead of the default for that event.

public AudioCue cue

Field Value

AudioCue

key

Mechanic or status effect id from the event key.

public string key

Field Value

string