Enum MusicPlayer.State
- Namespace
- TDMaker.Unity.View
- Assembly
- TDMaker.Unity.dll
What the player is currently playing.
public enum MusicPlayer.State
Fields
Battle = 2The level's battle loop.
Intense = 3The level's intense loop.
Menu = 1The menu loop.
Outcome = 4A victory or defeat stinger (the loop is stopped or ducked).
Silent = 0Nothing (or the loop was stopped).