Enum MusicPlayer.State

Namespace
TDMaker.Unity.View
Assembly
TDMaker.Unity.dll

What the player is currently playing.

public enum MusicPlayer.State

Fields

Battle = 2

The level's battle loop.

Intense = 3

The level's intense loop.

Menu = 1

The menu loop.

Outcome = 4

A victory or defeat stinger (the loop is stopped or ducked).

Silent = 0

Nothing (or the loop was stopped).