Class DpsProbeRequest

Namespace
SurvivorsMaker.Balance
Assembly
SurvivorsMaker.Balance.dll

One weapon measured against a stationary target for a fixed time.

public sealed class DpsProbeRequest
Inheritance
DpsProbeRequest
Inherited Members

Constructors

DpsProbeRequest()

public DpsProbeRequest()

Fields

Distance

Distance from the player to the target.

public float Distance

Field Value

float

Effects

public List<Effect> Effects

Field Value

List<Effect>

Seconds

public float Seconds

Field Value

float

Seed

public uint Seed

Field Value

uint

SimSettings

public SimSettings SimSettings

Field Value

SimSettings

Stats

public StatCatalog Stats

Field Value

StatCatalog

Targets

Number of targets in a row (for pierce and melee sweeps).

public int Targets

Field Value

int

Weapon

public WeaponDef Weapon

Field Value

WeaponDef