Class DpsProbeRequest
- Namespace
- SurvivorsMaker.Balance
- Assembly
- SurvivorsMaker.Balance.dll
One weapon measured against a stationary target for a fixed time.
public sealed class DpsProbeRequest
- Inheritance
-
DpsProbeRequest
- Inherited Members
Constructors
DpsProbeRequest()
public DpsProbeRequest()
Fields
Distance
Distance from the player to the target.
public float Distance
Field Value
Effects
public List<Effect> Effects
Field Value
Seconds
public float Seconds
Field Value
Seed
public uint Seed
Field Value
SimSettings
public SimSettings SimSettings
Field Value
Stats
public StatCatalog Stats
Field Value
Targets
Number of targets in a row (for pierce and melee sweeps).
public int Targets
Field Value
Weapon
public WeaponDef Weapon