Class WeaponLabRequest

Namespace
SurvivorsMaker.Balance
Assembly
SurvivorsMaker.Balance.dll

A weapon against a dummy crowd, for the live preview and the density curve.

public sealed class WeaponLabRequest
Inheritance
WeaponLabRequest
Inherited Members

Constructors

WeaponLabRequest()

public WeaponLabRequest()

Fields

Dummies

Dummy enemies placed around the player in rings; they do not move or attack.

public int Dummies

Field Value

int

DummyHealth

public float DummyHealth

Field Value

float

Effects

public List<Effect> Effects

Field Value

List<Effect>

RingRadius

public float RingRadius

Field Value

float

Seconds

public float Seconds

Field Value

float

Seed

public uint Seed

Field Value

uint

SimSettings

public SimSettings SimSettings

Field Value

SimSettings

Stats

public StatCatalog Stats

Field Value

StatCatalog

Weapon

public WeaponDef Weapon

Field Value

WeaponDef