Class WeaponLabRequest
- Namespace
- SurvivorsMaker.Balance
- Assembly
- SurvivorsMaker.Balance.dll
A weapon against a dummy crowd, for the live preview and the density curve.
public sealed class WeaponLabRequest
- Inheritance
-
WeaponLabRequest
- Inherited Members
Constructors
WeaponLabRequest()
public WeaponLabRequest()
Fields
Dummies
Dummy enemies placed around the player in rings; they do not move or attack.
public int Dummies
Field Value
DummyHealth
public float DummyHealth
Field Value
Effects
public List<Effect> Effects
Field Value
RingRadius
public float RingRadius
Field Value
Seconds
public float Seconds
Field Value
Seed
public uint Seed
Field Value
SimSettings
public SimSettings SimSettings
Field Value
Stats
public StatCatalog Stats
Field Value
Weapon
public WeaponDef Weapon