Class EffectEvaluationSettings
- Namespace
- SurvivorsMaker.Core
- Assembly
- SurvivorsMaker.Core.dll
Effect Evaluation tuning; defaults are defined by the field initializers and can be overridden per game.
public sealed class EffectEvaluationSettings
- Inheritance
-
EffectEvaluationSettings
- Inherited Members
Constructors
EffectEvaluationSettings()
public EffectEvaluationSettings()
Fields
Efficiencies
public List<StatEfficiencyBinding> Efficiencies
Field Value
EfficiencyStat
public string EfficiencyStat
Field Value
HasMaximumEfficiency
public bool HasMaximumEfficiency
Field Value
MaximumEfficiency
public float MaximumEfficiency
Field Value
MinimumEfficiency
public float MinimumEfficiency
Field Value
PercentUnit
public float PercentUnit