Enum EffectLifetime
- Namespace
- SurvivorsMaker.Core
- Assembly
- SurvivorsMaker.Core.dll
Boundary at which an applied effect expires: ownership, wave or run.
public enum EffectLifetime
Fields
Owned = 0Run = 2Wave = 1
Boundary at which an applied effect expires: ownership, wave or run.
public enum EffectLifetime
Owned = 0Run = 2Wave = 1