Class SetBonusEntry
- Namespace
- SurvivorsMaker.Data
- Assembly
- SurvivorsMaker.Data.dll
Owned-count threshold and effects for one tier of a weapon set bonus.
public sealed class SetBonusEntry
- Inheritance
-
SetBonusEntry
- Inherited Members
Constructors
SetBonusEntry()
public SetBonusEntry()
Fields
Count
Positive owned-weapon count needed for this set bonus.
[Tooltip("Positive owned-weapon count needed for this set bonus.")]
public int Count
Field Value
Effects
Stat effects in authored order. Empty = no stat bonuses.
[Tooltip("Stat effects in authored order. Empty = no stat bonuses.")]
public List<EffectEntry> Effects
Field Value
Methods
ToDef()
Converts this authoring entry to a runtime definition, resolving asset references through their caches.
public SetBonus ToDef()