Enum ContentTemplate
- Namespace
- SurvivorsMaker.Editor
- Assembly
- SurvivorsMaker.Editor.dll
Starting points for new content: one per weapon kind and per enemy archetype. Numbers are our own generic defaults.
public enum ContentTemplate
Fields
AuraWeapon = 4Blank = 0BossEnemy = 9ChargerEnemy = 7ChaserEnemy = 5Elite = 10MeleeWeapon = 2OrbitWeapon = 3RangedWeapon = 1ShooterEnemy = 6SummonerEnemy = 8