Enum ContentTemplate

Namespace
SurvivorsMaker.Editor
Assembly
SurvivorsMaker.Editor.dll

Starting points for new content: one per weapon kind and per enemy archetype. Numbers are our own generic defaults.

public enum ContentTemplate

Fields

AuraWeapon = 4
Blank = 0
BossEnemy = 9
ChargerEnemy = 7
ChaserEnemy = 5
Elite = 10
MeleeWeapon = 2
OrbitWeapon = 3
RangedWeapon = 1
ShooterEnemy = 6
SummonerEnemy = 8