Class UiPrefabBuilder

Namespace
SurvivorsMaker.Editor
Assembly
SurvivorsMaker.Editor.dll

Reproducible UI assets; no scene edits, content conversion or interactive imports.

public static class UiPrefabBuilder
Inheritance
UiPrefabBuilder
Inherited Members

Methods

Build()

[MenuItem("Tools/Survivor Roguelite Maker/Build UI Prefabs", false, 40)]
public static void Build()

BuildAll(string)

Callable by editor automation, without dialogs or scene changes.

public static void BuildAll(string folder)

Parameters

folder string

BuildAllDefault()

Batch entry: -executeMethod SurvivorsMaker.Editor.UiPrefabBuilder.BuildAllDefault Optional output override: -uiPrefabFolder Assets/SomeFolder

public static void BuildAllDefault()

BuildAt(string, UiTheme)

public static void BuildAt(string folder, UiTheme theme = null)

Parameters

folder string
theme UiTheme