Struct WeaponLabEffective
- Namespace
- SurvivorsMaker.Editor
- Assembly
- SurvivorsMaker.Editor.dll
A weapon's numbers after the Weapon Lab stat sliders, for the drawing and the rough estimate.
public struct WeaponLabEffective
- Inherited Members
Fields
CooldownSeconds
public float CooldownSeconds
Field Value
CritChance
public float CritChance
Field Value
Damage
public float Damage
Field Value
Kind
public WeaponKind Kind
Field Value
MeleeSeconds
Strike + return time of a melee attack at this attack speed.
public float MeleeSeconds
Field Value
Projectiles
public int Projectiles
Field Value
Range
public float Range