Struct WeaponLabEffective

Namespace
SurvivorsMaker.Editor
Assembly
SurvivorsMaker.Editor.dll

A weapon's numbers after the Weapon Lab stat sliders, for the drawing and the rough estimate.

public struct WeaponLabEffective
Inherited Members

Fields

CooldownSeconds

public float CooldownSeconds

Field Value

float

CritChance

public float CritChance

Field Value

float

Damage

public float Damage

Field Value

float

Kind

public WeaponKind Kind

Field Value

WeaponKind

MeleeSeconds

Strike + return time of a melee attack at this attack speed.

public float MeleeSeconds

Field Value

float

Projectiles

public int Projectiles

Field Value

int

Range

public float Range

Field Value

float