Class FxCatalogIds

Namespace
SurvivorsMaker.Presentation
Assembly
SurvivorsMaker.Presentation.dll

Catalog ids the presentation looks up for optional art. Missing entries use ProceduralArt.

public static class FxCatalogIds
Inheritance
FxCatalogIds
Inherited Members

Fields

Chain

public const string Chain = "fx.chain"

Field Value

string

EliteCrown

public const string EliteCrown = "elite.crown"

Field Value

string

EliteOutline

public const string EliteOutline = "elite.outline"

Field Value

string

Explosion

public const string Explosion = "fx.explosion"

Field Value

string

Orbit

public const string Orbit = "fx.orbit"

Field Value

string

StatusBurn

public const string StatusBurn = "status.burn"

Field Value

string

StatusSlow

public const string StatusSlow = "status.slow"

Field Value

string

StatusStun

public const string StatusStun = "status.stun"

Field Value

string

Trigger

public const string Trigger = "fx.trigger"

Field Value

string

UiArrow

public const string UiArrow = "ui.arrow"

Field Value

string

UiLock

public const string UiLock = "ui.lock"

Field Value

string

UiTrophy

public const string UiTrophy = "ui.trophy"

Field Value

string

UiUnlock

public const string UiUnlock = "ui.unlock"

Field Value

string

Methods

Status(int)

public static string Status(int kind)

Parameters

kind int

Returns

string

TryGet(ViewCatalogAsset, string, out ViewEntry, out Sprite, bool)

True only when the catalog has an entry for exactly this id with a sprite or icon.

public static bool TryGet(ViewCatalogAsset catalog, string id, out ViewEntry entry, out Sprite sprite, bool preferIcon = false)

Parameters

catalog ViewCatalogAsset
id string
entry ViewEntry
sprite Sprite
preferIcon bool

Returns

bool