Enum ProceduralShape
- Namespace
- SurvivorsMaker.Presentation
- Assembly
- SurvivorsMaker.Presentation.dll
Built-in fallback shapes, drawn once at runtime and shared. Every shape is white so renderers tint it.
public enum ProceduralShape
Fields
Arrow = 13Blade = 14Crown = 9DashedRing = 3Thin ring with dashes, so rotation is visible.
Disc = 1Solid disc with an anti-aliased edge.
Flame = 6Lock = 10Ring = 2Thin ring at the edge.
Shockwave = 4Bright edge fading inward, for blast waves.
Snowflake = 7SoftDisc = 0Soft radial glow, 1 world unit across.
Sparkle = 5Four-pointed twinkle.
Star = 8Trophy = 12Unlock = 11