Enum ProceduralShape

Namespace
SurvivorsMaker.Presentation
Assembly
SurvivorsMaker.Presentation.dll

Built-in fallback shapes, drawn once at runtime and shared. Every shape is white so renderers tint it.

public enum ProceduralShape

Fields

Arrow = 13
Blade = 14
Crown = 9
DashedRing = 3

Thin ring with dashes, so rotation is visible.

Disc = 1

Solid disc with an anti-aliased edge.

Flame = 6
Lock = 10
Ring = 2

Thin ring at the edge.

Shockwave = 4

Bright edge fading inward, for blast waves.

Snowflake = 7
SoftDisc = 0

Soft radial glow, 1 world unit across.

Sparkle = 5

Four-pointed twinkle.

Star = 8
Trophy = 12
Unlock = 11