Class UiPrefabFactory
- Namespace
- SurvivorsMaker.Presentation
- Assembly
- SurvivorsMaker.Presentation.dll
Creates a complete serializable hierarchy. The editor wrapper only saves it as an asset.
public static class UiPrefabFactory
- Inheritance
-
UiPrefabFactory
- Inherited Members
Methods
AddSettings(RectTransform, UiTheme)
The settings screen as a modal layer under root (also used for prefabs that predate it).
public static SettingsPanel AddSettings(RectTransform root, UiTheme theme)
Parameters
rootRectTransformthemeUiTheme
Returns
Create(UiScreen, UiTheme)
public static GameObject Create(UiScreen screen, UiTheme theme = null)
Parameters
Returns
- GameObject