Class RunContent

Namespace
SurvivorsMaker.Run
Assembly
SurvivorsMaker.Run.dll

Everything a game offers. List order is part of the deterministic contract.

public sealed class RunContent
Inheritance
RunContent
Inherited Members

Constructors

RunContent()

public RunContent()

Fields

Arenas

public List<ArenaDef> Arenas

Field Value

List<ArenaDef>

Characters

public List<CharacterDef> Characters

Field Value

List<CharacterDef>

EffectHandlers

public EffectHandlers EffectHandlers

Field Value

EffectHandlers

Items

public List<ItemDef> Items

Field Value

List<ItemDef>

Stats

public StatCatalog Stats

Field Value

StatCatalog

Unlocks

Progression unlocks; their targets start unavailable until unlocked.

public List<UnlockDef> Unlocks

Field Value

List<UnlockDef>

Weapons

public List<WeaponItemDef> Weapons

Field Value

List<WeaponItemDef>