Class RunContent
- Namespace
- SurvivorsMaker.Run
- Assembly
- SurvivorsMaker.Run.dll
Everything a game offers. List order is part of the deterministic contract.
public sealed class RunContent
- Inheritance
-
RunContent
- Inherited Members
Constructors
RunContent()
public RunContent()
Fields
Arenas
public List<ArenaDef> Arenas
Field Value
Characters
public List<CharacterDef> Characters
Field Value
EffectHandlers
public EffectHandlers EffectHandlers
Field Value
Items
public List<ItemDef> Items
Field Value
Stats
public StatCatalog Stats
Field Value
Unlocks
Progression unlocks; their targets start unavailable until unlocked.
public List<UnlockDef> Unlocks
Field Value
Weapons
public List<WeaponItemDef> Weapons