Class SetDef
- Namespace
- SurvivorsMaker.Run
- Assembly
- SurvivorsMaker.Run.dll
A weapon set; only the highest reached bonus applies.
public sealed class SetDef
- Inheritance
-
SetDef
- Inherited Members
Constructors
SetDef()
public SetDef()
Fields
Bonuses
public List<SetBonus> Bonuses
Field Value
Id
public string Id
Field Value
Order
Sets apply in increasing Order, then content order.
public int Order