Struct TierWeight
- Namespace
- SurvivorsMaker.Run
- Assembly
- SurvivorsMaker.Run.dll
Weight of one tier above the lowest: max(0, min(Max, (progress − Start) × PerStep)). The lowest tier gets BaseTotal − Σ higher weights (at least 0).
public struct TierWeight
- Inherited Members
Constructors
TierWeight(int, float, float)
public TierWeight(int start, float perStep, float max)
Parameters
Fields
Max
public float Max
Field Value
PerStep
public float PerStep
Field Value
Start
public int Start