Class EaseOut
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
Easing for melee phases: 1 − (1 − t)^Exponent. Exponent 1 = linear.
public sealed class EaseOut
- Inheritance
-
EaseOut
- Inherited Members
Constructors
EaseOut()
public EaseOut()
Fields
Exponent
public float Exponent
Field Value
Methods
Evaluate(float)
public float Evaluate(float t)
Parameters
tfloat