Enum EliteModifierKind
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
public enum EliteModifierKind
Fields
Armored = 1Incoming damage × (1 − Magnitude).
Regenerating = 2Heals Magnitude health per second.
Splitting = 3On death spawns Magnitude (rounded) normal copies.
Swift = 0Speed × (1 + Magnitude).
Unshakable = 4Immune to statuses.