Class HordeEventDef
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
A burst of enemies at one moment of a wave.
public sealed class HordeEventDef
- Inheritance
-
HordeEventDef
- Inherited Members
Constructors
HordeEventDef()
public HordeEventDef()
Fields
AtSeconds
public float AtSeconds
Field Value
Count
public int Count
Field Value
Def
public EnemyDef Def
Field Value
Elite
public EliteDef Elite
Field Value
EliteChance
public float EliteChance
Field Value
IgnoreMaxAlive
True: ignores MaxAlive for this burst. False: stops at the cap like other spawns.
public bool IgnoreMaxAlive
Field Value
Pattern
public HordePattern Pattern
Field Value
Radius
Ring: distance from the player.
public float Radius