Enum MovementKind
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
public enum MovementKind
Fields
Chase = 0Walks straight at the player every tick.
ChaseWithOffset = 4Chases the player plus an offset fixed at spawn.
KeepDistance = 1Keeps a preferred distance: approaches, holds or backs off.
WanderArena = 2Picks random points in the arena and walks to them.
WanderNearPlayer = 3Picks random points near the player (fixed when picked) and walks to them.