Enum MovementKind

Namespace
SurvivorsMaker.Simulation
Assembly
SurvivorsMaker.Simulation.dll
public enum MovementKind

Fields

Chase = 0

Walks straight at the player every tick.

ChaseWithOffset = 4

Chases the player plus an offset fixed at spawn.

KeepDistance = 1

Keeps a preferred distance: approaches, holds or backs off.

WanderArena = 2

Picks random points in the arena and walks to them.

WanderNearPlayer = 3

Picks random points near the player (fixed when picked) and walks to them.