Class SimStatKeys
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
Stable external source keys consumed by simulation-side stat evaluation.
public static class SimStatKeys
- Inheritance
-
SimStatKeys
- Inherited Members
Fields
ElapsedTicks
public const string ElapsedTicks = "elapsed_ticks"
Field Value
Health
public const string Health = "health"
Field Value
HostileEnemies
public const string HostileEnemies = "hostile_enemies"
Field Value
LivingEnemies
public const string LivingEnemies = "living_enemies"
Field Value
LivingStatusPrefix
public const string LivingStatusPrefix = "living_status:"
Field Value
MaxHealth
public const string MaxHealth = "max_health"
Field Value
MissingHealth
public const string MissingHealth = "missing_health"
Field Value
MissingHealthRatio
public const string MissingHealthRatio = "missing_health_ratio"
Field Value
NeutralEnemies
public const string NeutralEnemies = "neutral_enemies"
Field Value
OwnedEntities
public const string OwnedEntities = "owned_entities"
Field Value
OwnedEntityPrefix
public const string OwnedEntityPrefix = "owned_entities:"
Field Value
Wave
public const string Wave = "wave"