Class TempBuff
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
A temporary stat change from a trigger; undone when TicksLeft reaches 0.
public sealed class TempBuff
- Inheritance
-
TempBuff
- Inherited Members
Constructors
TempBuff()
public TempBuff()
Fields
Amount
public int Amount
Field Value
Applied
public AppliedEffect Applied
Field Value
Stat
public string Stat
Field Value
TicksLeft
public int TicksLeft