Enum TriggerAction
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
public enum TriggerAction
Fields
ApplyStatus = 6Applies Status to the event's enemy (OnHit, OnKill: the enemy hit/killed) or to enemies within Radius of the player for other events.
Currency = 1Custom = 5Calls the custom ITriggerHandler registered as Handler.
Explosion = 3Damage Amount to enemies within Radius of the event position (player for player events).
Heal = 0Nova = 4Fires Count projectiles in a ring from the player, Amount damage each.
TempStat = 2Adds Amount to Stat for DurationSeconds.