Enum TriggerAction

Namespace
SurvivorsMaker.Simulation
Assembly
SurvivorsMaker.Simulation.dll
public enum TriggerAction

Fields

ApplyStatus = 6

Applies Status to the event's enemy (OnHit, OnKill: the enemy hit/killed) or to enemies within Radius of the player for other events.

Currency = 1
Custom = 5

Calls the custom ITriggerHandler registered as Handler.

Explosion = 3

Damage Amount to enemies within Radius of the event position (player for player events).

Heal = 0
Nova = 4

Fires Count projectiles in a ring from the player, Amount damage each.

TempStat = 2

Adds Amount to Stat for DurationSeconds.