Enum TriggerConditionRead
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
Which state snapshot supplies a trigger condition value.
public enum TriggerConditionRead
Fields
AfterEvent = 2BeforeEvent = 1Current = 0
Which state snapshot supplies a trigger condition value.
public enum TriggerConditionRead
AfterEvent = 2BeforeEvent = 1Current = 0