Enum TriggerEvent

Namespace
SurvivorsMaker.Simulation
Assembly
SurvivorsMaker.Simulation.dll

Simulation or run event that can drive extended trigger conditions.

public enum TriggerEvent

Fields

Banished = 21
BossKilled = 9
CriticalHit = 5
CriticalKill = 6
CurrencyCollected = 3
Dodged = 1
EliteKilled = 8
HealCollected = 4
Healed = 2
ItemAcquired = 19
Legacy = 0
LevelUpChosen = 20
Locked = 15
Merged = 16
NextWave = 18
Purchased = 14
Recycled = 17
Rerolled = 13
ShopEntered = 12
StatusApplied = 7
WaveEnded = 10
WaveMidpoint = 11