Struct UnitPresets.Baseline
- Namespace
- TDMaker.Editor
- Assembly
- TDMaker.Editor.dll
Reference numbers a preset scales.
public struct UnitPresets.Baseline
- Inherited Members
Fields
EnemyGold
Health, speed and gold of the standard enemy.
public float EnemyGold
Field Value
EnemyHealth
Health, speed and gold of the standard enemy.
public float EnemyHealth
Field Value
EnemySpeed
Health, speed and gold of the standard enemy.
public float EnemySpeed
Field Value
SoldierDamage
Health and melee damage (average) of the standard soldier.
public float SoldierDamage
Field Value
SoldierHealth
Health and melee damage (average) of the standard soldier.
public float SoldierHealth
Field Value
Properties
Default
Built-in defaults (used when the project has no enemies or soldiers yet).
public static UnitPresets.Baseline Default { get; }