Class LaneBuilder
- Namespace
- TDMaker.Unity.Authoring
- Assembly
- TDMaker.Unity.dll
Generates parallel sub-lanes by offsetting a center line along mitred normals.
public static class LaneBuilder
- Inheritance
-
LaneBuilder
- Inherited Members
Methods
Build(IReadOnlyList<Vector2>, int, float)
Builds laneCount lanes with matching node counts. Lane offsets are centered on the
center line; lane 0 lies on the left side relative to the travel direction.
public static Vector2[][] Build(IReadOnlyList<Vector2> center, int laneCount, float spacing)
Parameters
centerIReadOnlyList<Vector2>laneCountintspacingfloat
Returns
- Vector2[][]
Build(IReadOnlyList<Vector2>, int, float, IReadOnlyList<float>)
Builds lanes like Build(IReadOnlyList<Vector2>, int, float), but lets individual nodes override
the lane spacing. Entries of nodeSpacing that are missing or not positive use spacing.
public static Vector2[][] Build(IReadOnlyList<Vector2> center, int laneCount, float spacing, IReadOnlyList<float> nodeSpacing)
Parameters
centerIReadOnlyList<Vector2>laneCountintspacingfloatnodeSpacingIReadOnlyList<float>
Returns
- Vector2[][]
Miter(IReadOnlyList<Vector2>, int)
Returns the offset direction at a node, scaled so lanes stay parallel at corners.
public static Vector2 Miter(IReadOnlyList<Vector2> center, int index)
Parameters
centerIReadOnlyList<Vector2>indexint
Returns
- Vector2
SpacingAt(float, IReadOnlyList<float>, int)
Returns the effective lane spacing at a node.
public static float SpacingAt(float spacing, IReadOnlyList<float> nodeSpacing, int index)
Parameters
spacingfloatnodeSpacingIReadOnlyList<float>indexint