Enum GameHud.Mode
- Namespace
- TDMaker.Unity.Hud
- Assembly
- TDMaker.Unity.dll
Interaction state. Spell aiming is tracked separately (AimingSpell) and always runs in Browsing.
public enum GameHud.Mode
Fields
Browsing = 0Nothing selected.
BuildMenu = 1Build options of an empty slot are open.
HeroSelected = 4A hero is selected; every battlefield click is a move attempt at that point.
RallyAiming = 3Choosing a barracks rally point (the tower stays selected, its panel is hidden).
TowerMenu = 2A tower's panel is open.
UnitSelected = 5An enemy or soldier is inspected (information only, not an attack order).