Class NextTierCreationSettings

Namespace
SurvivorsMaker.Editor
Assembly
SurvivorsMaker.Editor.dll
public sealed class NextTierCreationSettings
Inheritance
NextTierCreationSettings
Inherited Members

Constructors

NextTierCreationSettings()

public NextTierCreationSettings()

Fields

Catalogs

Explicit catalogs to copy the view entry into. Null = every ViewCatalogAsset in the project.

public List<ViewCatalogAsset> Catalogs

Field Value

List<ViewCatalogAsset>

Contents

Explicit contents to register in. Null = every ContentAsset in the project.

public List<ContentAsset> Contents

Field Value

List<ContentAsset>

CooldownMultiplier

Scales CooldownTicks (below 1 = faster). A zero cooldown stays zero.

public float CooldownMultiplier

Field Value

float

CopyViewEntry

Copy the source's view entry to the new id in every view catalog that styles the source.

public bool CopyViewEntry

Field Value

bool

DamageMultiplier

public float DamageMultiplier

Field Value

float

Price

Base price of the new tier. Negative = the source price × PriceMultiplier.

public int Price

Field Value

int

PriceMultiplier

public float PriceMultiplier

Field Value

float

ProjectileCountMultiplier

Scales the ranged projectile count and orbit blade count (rounded, at least one).

public float ProjectileCountMultiplier

Field Value

float

RangeMultiplier

Scales Range, the aura radius and the orbit radius.

public float RangeMultiplier

Field Value

float

RegisterInContent

Insert the new tier after the source in every ContentAsset weapon list that holds the source.

public bool RegisterInContent

Field Value

bool