Class UnityOptionsApplicator

Namespace
SurvivorsMaker.Presentation
Assembly
SurvivorsMaker.Presentation.dll

Default engine mapping. Window changes are skipped in the editor, where the game view owns the window.

public sealed class UnityOptionsApplicator : IOptionsApplicator
Inheritance
UnityOptionsApplicator
Implements
Inherited Members

Constructors

UnityOptionsApplicator()

public UnityOptionsApplicator()

Methods

Apply(OptionsState)

Applies user options to presentation services without changing run or simulation rules.

public void Apply(OptionsState options)

Parameters

options OptionsState

ToFullScreenMode(WindowMode)

public static FullScreenMode ToFullScreenMode(WindowMode mode)

Parameters

mode WindowMode

Returns

FullScreenMode