Class WeaponDamageTotals
- Namespace
- SurvivorsMaker.Presentation
- Assembly
- SurvivorsMaker.Presentation.dll
Damage one weapon (by item id) did over the run. Copies of the same weapon add up.
public sealed class WeaponDamageTotals
- Inheritance
-
WeaponDamageTotals
- Inherited Members
Constructors
WeaponDamageTotals()
public WeaponDamageTotals()
Fields
Crits
public int Crits
Field Value
Direct
public long Direct
Field Value
Effect
public long Effect
Field Value
Hits
public int Hits
Field Value
Kills
public int Kills
Field Value
Status
public long Status
Field Value
TicksEquipped
Ticks this weapon was equipped during waves (one per copy).
public int TicksEquipped
Field Value
WeaponId
public string WeaponId
Field Value
Properties
Total
public long Total { get; }
Property Value
Methods
Of(DamageChannel)
public long Of(DamageChannel channel)
Parameters
channelDamageChannel