Class WeaponDamageTotals

Namespace
SurvivorsMaker.Presentation
Assembly
SurvivorsMaker.Presentation.dll

Damage one weapon (by item id) did over the run. Copies of the same weapon add up.

public sealed class WeaponDamageTotals
Inheritance
WeaponDamageTotals
Inherited Members

Constructors

WeaponDamageTotals()

public WeaponDamageTotals()

Fields

Crits

public int Crits

Field Value

int

Direct

public long Direct

Field Value

long

Effect

public long Effect

Field Value

long

Hits

public int Hits

Field Value

int

Kills

public int Kills

Field Value

int

Status

public long Status

Field Value

long

TicksEquipped

Ticks this weapon was equipped during waves (one per copy).

public int TicksEquipped

Field Value

int

WeaponId

public string WeaponId

Field Value

string

Properties

Total

public long Total { get; }

Property Value

long

Methods

Of(DamageChannel)

public long Of(DamageChannel channel)

Parameters

channel DamageChannel

Returns

long