Class WeaponSoundOverride
- Namespace
- SurvivorsMaker.Presentation
- Assembly
- SurvivorsMaker.Presentation.dll
Weapons whose id starts with WeaponIdPrefix fire Cue instead of their kind's cue.
public sealed class WeaponSoundOverride
- Inheritance
-
WeaponSoundOverride
- Inherited Members
Constructors
WeaponSoundOverride()
public WeaponSoundOverride()
Fields
Cue
Cue key; empty silences the weapon.
public string Cue
Field Value
WeaponIdPrefix
public string WeaponIdPrefix