Class TriggerCondition
- Namespace
- SurvivorsMaker.Simulation
- Assembly
- SurvivorsMaker.Simulation.dll
One predicate over a stat, event fact or gameplay state; condition lists are conjunctive.
public sealed class TriggerCondition
- Inheritance
-
TriggerCondition
- Inherited Members
Constructors
TriggerCondition()
public TriggerCondition()
Fields
Comparison
public TriggerComparison Comparison
Field Value
IncludeMaximum
public bool IncludeMaximum
Field Value
IncludeMinimum
public bool IncludeMinimum
Field Value
Kind
public TriggerConditionKind Kind
Field Value
Maximum
public float Maximum
Field Value
Minimum
public float Minimum
Field Value
Negate
public bool Negate
Field Value
Read
public TriggerConditionRead Read
Field Value
Stat
public string Stat