Class TriggerCondition

Namespace
SurvivorsMaker.Simulation
Assembly
SurvivorsMaker.Simulation.dll

One predicate over a stat, event fact or gameplay state; condition lists are conjunctive.

public sealed class TriggerCondition
Inheritance
TriggerCondition
Inherited Members

Constructors

TriggerCondition()

public TriggerCondition()

Fields

Comparison

public TriggerComparison Comparison

Field Value

TriggerComparison

IncludeMaximum

public bool IncludeMaximum

Field Value

bool

IncludeMinimum

public bool IncludeMinimum

Field Value

bool

Kind

public TriggerConditionKind Kind

Field Value

TriggerConditionKind

Maximum

public float Maximum

Field Value

float

Minimum

public float Minimum

Field Value

float

Negate

public bool Negate

Field Value

bool

Read

public TriggerConditionRead Read

Field Value

TriggerConditionRead

Stat

public string Stat

Field Value

string