Namespace PixelUnitStudio.Editor
Classes
- LegionAnimation
Builds AnimationClips and an Animator from legion_anims.json, and exports the motions as 64×64 1:1 pixel frame sheets.
- LegionCatalogBuilder
Builds the catalog (slots, options, icons, turn art, motion sets) from the art of every content pack in the project (LegionContentPack). The edit screen and save/export use this catalog. It used to be an installer that grafted a hero mode into the existing maker scene, but the edit screen now has all of that, so the maker integration was removed.
- LegionEditorScene
Builds the edit screen scene. The screen is drawn in code by LegionEditor at play time, so the scene holds only the camera, event system and editor object.
- LegionImporter
Slices the body sheet per rig.json, and builds the mannequin prefab and a preview scene.
- LegionPacks
Finds the content packs in the project (LegionContentPack) and resolves their folders. The base product is one pack; add-ons are more packs in their own folders, read after it.