Release Notes¶
1.0.0¶
Initial release documentation for the survival-game runtime, asset authoring, Arena/Field flow, maker analysis tools, presentation adapters, development overlays and between-wave persistence.
Public extension points include behaviour registries, simulation modules, custom events, effect/trigger handlers, bootstrap adapters and storage hooks. Maker tools cover content browsing, wave editing, whole-run simulation, pacing, builds, horde/weapon preview, offer odds and bulk content tables.
Before upgrading a project, back up assets and saves, preserve stable ids/arena mapping, rerun fixed-seed comparisons, and compile your adapters. Refer to the purchased package's changelog for the version actually installed. The online manual can improve independently of package implementation releases.
Entry point and reference fields¶
Entry point: Code-only: use the API reference for the named types.
| Field / API | Purpose |
|---|---|
Package |
1.0.0 |
Unity target |
6000.0 minimum declaration |
Development reference |
6000.3.2f1 |
Figure¶

Release Notes for version 1.0.0.
Check your result¶
Validate connected content before starting a new measurement or run. Keep the settings, seed and content version with any result you compare. For code-only adapters, compile against the package version you ship and configure the required authored data before gameplay.